AryaIsMe edited
Why can't I attach my Player to a transform in my script?
2 minutes ago inspector·unityeditor
0 Replies
0 Votes
SomeoneNamedTom commented
RemoveAt() not working within for() loop.
12 minutes ago list·procedural·for-loop·remove
1 Reply
0 Votes
2 Replies
0 Votes
danizufrique commented
Keep rotation when changing parent in Unity 3D
36 minutes ago rotation·collision·physics·unityeditor·arrow
0 Replies
0 Votes
0 Replies
0 Votes
egonspengler_84 asked
Can someone explain why the angle between the Normal and Global Up equals the angle of the slope of the ground?
0 Replies
0 Votes
HellsHand edited
How do I tie my movement script to only selected objects?,How do I tie my movement script to the my selection script?
2 hours ago scripting problem·scripting beginner·movement script·selection
1 Reply
0 Votes
0 Replies
0 Votes
Tuttle321 commented
how would I use teleport in in procedural generated rooms
2 hours ago 2d·teleport·procedural generation·teleporting
1 Reply
0 Votes
DJgray3D commented
AR Foundation: How to stop model from moving when tapping buttons on the screen
3 hours ago augmented-reality·augmented reality·augmentedreality
0 Replies
0 Votes
Darkluca answered
Keep music playing when i reset a scene but stop it when i change scene
3 hours ago scripting problem
1 Reply
0 Votes
stephanholding edited
Interact with UI in VR (XR Interaction Toolkit)
3 hours ago vr·user interface·interaction
0 Replies
0 Votes
tuncOfGrayLake answered
Error removing component when merging prefab changes: Can't remove MeshRenderer because TextMesh depends on it
2 Replies
2 Votes
mohammad1369 asked
is there any way to keep first gameobject that has dontdestroyonload script and used as a variable?
4 hours ago dontdestroyonload·scene load
0 Replies
0 Votes
0 Replies
0 Votes
ethanol3310 commented
I am trying to take away some health from a slider using a coroutine, but it takes away too much
1 Reply
0 Votes
Amitos asked
InvalidCastException: Specified cast is not valid (Photon)
5 hours ago networking·photon
0 Replies
0 Votes
gaming_man_is_gaming answered
C# | How to detect the end of an animation?
5 hours ago c#·animation·scripting problem·boolean
1 Reply
0 Votes
Llama_w_2Ls edited
i have a problem with reloading with Time.time 2d game c# Unity 2020.2
5 hours ago c#·2d·2d game·unity 2d·problem during runtime
1 Reply
0 Votes
Mahunreah answered
,I'm trying to stun enemies for 1 second when the bullet hit them. Got the enemy component and set their speed at 0 but coroutine isnt working. Why?
5 hours ago coroutine
1 Reply
0 Votes
1 Reply
0 Votes
sprogobalionas published
How do I make a ball (sphere) roll same speed, no matter what heights my orbit camera is looking at?
6 hours ago movement·camera-movement·sphere·roll a ball·pitch
0 Replies
0 Votes
Optypack published
I am always getting this error when I jump, does anyone know how to fix it??
6 hours ago movement·error message·jumping object
0 Replies
0 Votes
0 Replies
0 Votes
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